Here are 10 metrics that are available when using speed technology applications.

By Dan Guttenplan, FNF Coaches Managing Editor

With GPS tracking available on wearable technology like watches and bracelets, companies can provide speed metrics to players and coaches that make it possible to go through conditioning drills anywhere.

Here are 10 metrics that are available when using speed technology applications like FitBit, Polar, Catapult and Strava.

Total distance.

This is a crucial metric quantifies a player’s workload beyond the numbers of snaps he’s taken or yards rushing or receiving. Find out which of your players is logging the most mileage in-game.

Average pace.

This allows coaches to see which athletes are in the best condition and which are reacting the quickest to the flow of the game.

Calories burned.

This gives the team trainer and/or nutritionist an idea of how the athlete needs to fuel to maintain the proper energy levels.

Heart rate monitoring.

This gives coaches an idea of how efficiently an athlete is spending his energy, and whether he’s recovering quickly enough between plays. Slowing the pace on offense is always an option to allow players to recover.

Max velocity.

This gives coaches an idea of a player’s maximum threshold and whether he is playing at the same speed at which he is training. A coach might suggest a player switch positions if this metric is surprisingly low.

Player load.

Player load is a one-number validated metric that simply shows how hard each athlete is working.

Acceleration and deceleration.

This tracks changes in direction and rotational movements and then measures how long it takes to hit top speed. Many agility drills in football are geared toward developing this skill.

Fatigue index.

This gives coaches a reading on how much a player’s energy level has fallen over the course of a game.

About the author

Dan Guttenplan